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Introduction
Call of Duty: Warzone is one of the most popular battle royale games, known for its fast-paced action and gunplay. However, a major issue that has plagued the game for years is inconsistent hit registration. Players often report cases where their bullets don’t seem to register on enemies, leading to frustrating deaths and unfair fights.
This article will explore the hit registration problem in Warzone, its causes, its impact on gameplay, and whether it can ever be fully fixed.

Understanding Hit Registration in FPS Games
Before diving into Warzone’s issues, it's essential to understand how hit registration works.
How Hit Registration Works
- When you fire a shot, the game calculates whether it hits the target based on server data.
- If the game confirms a hit, damage is applied to the enemy.
Why Hit Registration Can Fail
- Network lag and packet loss can cause desynchronization.
- Server-side and client-side calculations may not always match.
The History of Hit Registration Problems in Warzone
Warzone has had hit registration complaints since its launch.
Early Warzone Issues
- Inconsistent bullet registration was noticed in Verdansk.
- Players often reported “ghost bullets” where shots appeared to hit but didn’t deal damage.
Ongoing Problems in Warzone 2
- Despite engine improvements, hit registration issues persist.
- New mechanics like armor plates make the problem more noticeable.
Network and Server Problems Affecting Hit Registration
A major factor behind poor hit registration is Warzone’s server quality.
Tick Rate and Latency Issues
- Warzone runs on 20-30Hz servers, meaning updates are slower than other competitive shooters like Counter-Strike (64Hz+).
- Lower tick rates mean delayed hit detection, especially in high-action moments.
Packet Loss and Connection Instability
- Even with a good internet connection, Warzone can suffer from packet loss.
- Lost data packets can cause shots to disappear mid-air.

Desync and Its Effect on Gunfights
One of the worst effects of bad hit registration is desync, where players see different realities.
How Desync Works in Warzone
- Your screen may show an enemy standing still, but on their screen, they’ve already moved.
- Shots that look like they hit may have actually missed due to server delays.
How Desync Impacts Casual and Competitive Play
- Casual players struggle to win fights despite aiming correctly.
- Competitive players are forced to predict lag compensation rather than rely on skill.
Weapon Attachments and Bullet Velocity Issues
Some weapons and attachments make hit registration feel worse.
How Bullet Velocity Affects Hit Reg
- Some guns have slow bullet speeds, leading to missed shots.
- Server lag makes this problem worse by delaying when bullets register.
Attachment Bugs and Their Impact
- Some barrels and suppressors unintentionally alter bullet velocity.
- Players often find certain attachments make hit reg less reliable.
Aim Assist vs. Hit Registration – A Console Player’s Nightmare
Controller players rely on aim assist, but poor hit registration makes it inconsistent.
Aim Assist Tracking Issues
- When aim assist slows down on a target, but shots don’t connect, it feels like bullets vanish.
- This problem is worse on consoles due to input delay.
Why Mouse & Keyboard Players Also Suffer
- While MnK players don’t use aim assist, they rely on precise tracking.
- Bad hit registration makes landing shots feel inconsistent.
Attempts to Fix Hit Registration in Warzone
Developers have made multiple efforts to improve hit registration, but issues persist.
Server Upgrades and Performance Patches
- Activision has tried to improve stability, but tick rates remain low.
- Some updates reduce packet loss but don’t eliminate desync.
Anti-Cheat Measures and Their Unintended Effects
- The Ricochet anti-cheat system helps, but sometimes punishes innocent players by limiting hit detection.
- False lag compensation changes cause bullets to miss, even when aimed correctly.
Can Warzone Ever Have Perfect Hit Registration?
Fixing hit registration in Warzone is difficult but not impossible.
Possible Solutions
- Upgrade servers to higher tick rates for more responsive gunplay.
- Reduce latency issues by improving netcode optimization.
- Fix desync bugs by refining prediction models between client and server.
Will Activision Address This Issue?
- The developers claim they are working on improvements, but many players remain skeptical.
- Without significant changes, Warzone may continue to frustrate its player base.

Conclusion
Hit registration problems in Warzone have been a persistent issue, affecting both casual and competitive players. Whether due to server limitations, netcode problems, or bullet velocity inconsistencies, players often find themselves losing fights they should have won. While Activision has tried to address these issues, the fundamental problem of low tick rate servers and poor latency compensation continues to make gunfights feel inconsistent. Until Warzone upgrades its infrastructure, these issues will likely remain a frustrating part of the experience.